---------------------------------------------------------------- GHW.TXT - LOG FILE - 8/1/2024, 12:58:30 ---------------------------------------------------------------- GLib4 Release Version Compiled for DirectX 9.0b/c ---------------------------------------------------------------- OS: OS_Other CPU class: AuthenticAMD ~2212Mhz (2) with: MMX 3DNOW SIMD 0/15/3/2 L1 chip cache: 64K/64K (code/data) L2 chip cache: 1024K Memory: Physical: 3070Mb (1994Mb available) Page File: 4095Mb (4095Mb available) ---------------------------------------------------------------- Device 0: NVIDIA GeForce GT 710 nvd3dum.dll 10.18.13.6519 10DE 128B 8C931462 D7B71E3E-51CB-11CF-A5-6E-9E-AC-1C-C2-C7-35 ---------------------------------------------------------------- All objects have been deallocated Destroying device.... CreateDevice: device:0 1024x768 Z Fullscreen c32_d32 aa0 v0 Testing display format: D3DFMT_X8R8G8B8 D3DFMT_X8R8G8B8 D3DFMT_D24S8 Found valid display combination Approx Vid Mem: Unknown Approx Tex Mem: 3265.0Mb VENDOR_NVIDIA Driver: WHQL certified Driver: DX9 level Supports: T&L:YES HWVS:YES HWPS:YES PALSKIN:NO Max VS Version:3.0 Max PS Version:3.0 Maskable AA: 2x 4x ---------------------------------------------------------------- Setting Gamma to 1.00 Setting Gamma to 1.00 ---------------------------------------------------------------- Sniper_Start() Mission:"SP57_M.BMS" - "Untitled" - "SP57_M.BMS" - "Cooperative" Mission loading complete GTexRT::Select() Error calling SetRenderTarget() (8876086c) Setting Gamma to 1.00 Taking Snapshot Taking Snapshot Setting Gamma to 1.00 Sniper_Clear() Setting Gamma to 1.00 Call to: Ghw.DestroyAllObjects 532 GTexture objects remaining 439 GMaterial objects remaining 1 GImage objects remaining GImage: 16E097F8 14x16 16 Setting Gamma to 1.00 All objects have been deallocated Destroying device....